Transfer Point
InvisiClues
Having trouble in Transfer Point? First, make sure to review the help pages
in the game. You can use the help command at any time.
If you need additional assistance, review each question here in order. If
you find one you don’t know the answer to, that’s probably the next thing you
should figure out. Click on a question to reveal a set of InvisiClues. Click on
a clue to reveal it. Each clue is crafted to be as subtle as possible, so don’t
worry if you need to reveal a few of them to figure out the solution.
text like this indicates a command you can type into the game.
- How do I get past the storefront?
- You need to figure out why the egret keeps chasing you.
- Perhaps you have something the egret wants?
inventorylists the items you’re carrying.examinefollowed by an item name will tell you more about that item.- Maybe the egret smells something?
smellwill give you another clue.drop fishanywhere, orgive fishto the egret.
- How do I get in the house?
- Focus on solving as many puzzles as you can outside first. If you find something you can interact with, you can probably do something with it.
- Have you tried opening the door?
searchthoroughly outside to find a key for the door.searchthe backyard for a clue.- You’ll need to appease the dog before you can look in the dog house.
- Have you found anything at the library?
- Have you tried opening the drop box?
open drop boxorlook drop boxfor a clue.reach in drop boxto find the bone.take boneor click on the bone to take it.- Return to the backyard and
give boneto the dog. searchthe backyard again or click the on the dog house to find the key.- Don’t forget to
pet the dog. She’s a good girl. unlockthe door to the house and thenopenit.- If there’s someone at the door, it may be best to leave and come back later.
- Where do I find the Lil Sweetie?
- It may help to review the options in the Commands menu.
- It’s a good idea to
searcheverywhere. You don’t have to be specific,searchwill take a thorough look around the current scene. - It’s inside the house.
- Ever drop something behind the toilet? It’s basically gone forever. No one wants to reach back there.
searchthe bathroom, orlook behind toiletto find the Lil Sweetie.
- How do I unlock the Lil Sweetie?
- Once you have the Sweetie,
use sweetiefor a close-up of the device. - Click the
powerbutton to turn it on. - To enter the passcode, click the
upordownbuttons to select a number, then click theOKbutton to enter that number. The dots will fill in each time you enter a digit. - You’ll need to figure out the passcode to do anything else with it.
- Have you seen anything with numbers on it?
- Once you find the numbers, you’ll need something to decode them.
- Explore thoroughly to find what you need.
- Have you looked at the vase in the foyer?
- Have you tried to get the piece of fabric?
- Unfortunately, there’s no way to get the fabric without damaging the vase.
- It would be a shame to destroy such a beautiful vase.
break vaseto get the cloth.- Don’t forget to
take clothor click on it to pick it up. Notice anything unusual? examine clothfor a closer look.- Can you think of anything those holes might line up with?
- Perhaps when you first arrived in this place?
- Bus stops usually have a schedule with times and stop numbers on them.
examine scheduleat the bus stop to find some interesting numbers. There are too many for a passcode, though.hold up clothwhile looking at the bus schedule.- It’s the price of a cheese pizza and a large soda at Panucci’s Pizza.
- Enter the code 1077 to unlock the Lil Sweetie.
- How do I use the Lil Sweetie?
- Make sure you’ve unlocked it first.
- Click on the
upordownbuttons to select a message, then click theOKbutton to open it. - When you open a message, you’ll see a clue about the problem.
- Where could you find a free Wi-Fi network?
- Places with free Wi-Fi often have signs that advertise it.
- Those signs are often near the entrance.
- They may be on the small side, so look carefully.
searchthe library entrance for a clue.read signto see what it says.- Don’t worry, you can usually get on the Wi-Fi network from outside a building as long as you’re close by.
use sweetieat the library entrance. Select a message using theupordownbuttons, then click theOKbutton to open it. ClickOKagain to connect, thenOKagain to go back to the list of emails. Now when you open a message you’ll be able to read it.- Make sure you read all the messages.
- How do I fix the Lil Sweetie?
- Pay attention to the text after the screen goes blank.
- It seems like it ran out of power.
- Have you noticed anything around the Lil Sweetie screen that you haven’t used yet?
openthe battery cover.remove batteryto take out the used battery.examine batteryto check it out. You’ll need a fresh AA battery.- If you don’t have any idea where to get one, make sure you’ve explored everywhere thoroughly.
- Especially inside the house.
- Have you been upstairs?
take bookin the upstairs hallway.- It’s worth a read.
examine bookafter you’ve picked it up. It seems to be a book about a plant that generates power.openthe book for a look inside.- It appears to be some sort of recipe?
- Fortunately one of the ingredients is right there.
take potatoto remove the potato from the book.- What type of object would fit in the top cutout?
- Pay attention to the written note as well.
- How do I get the next ingredient?
- What does the empty cutout in the book look like?
- It’s a little bit pear-shaped, but it’s not a pear. Any other bright ideas?
- I’ll wait right here until you have a sudden flash of inspiration.
- Did you know you can power a potato with a light bulb?
- There are two places you can find light bulbs in the game.
- Unfortunately, you can’t get the light bulbs from the porch.
- Somewhere there’s a lamp with a light bulb in it.
- Have you found the study yet? It’s inside the house.
- Check the upstairs hallway thoroughly.
take skulland pay attention to the text that appears.searchif you’ve already taken the skull.push buttonand see what happens.- Finally, a lamp with a light bulb. You’ll need to
remove shadebefore youtake light bulb. - The cat doesn’t seem to like you messing with the lamp.
- Perhaps you can persuade them.
talkto the cat to start a conversation. - While you’re in the Brisket Close-Up, you can
talkto continue the conversation. Occasionally you’ll need to answer a question. Simple one- or two-word answers are all you’ll need. - It’s OK if you don’t remember your name. You can find it somewhere.
- Remember your reaction when you picked up the Lil Sweetie?
- It’s your Lil Sweetie. The messages on it were sent to you.
- Your name is
Cameron, orCamfor short. - Next, you’ll need to figure out why you’re here. You can get straight to
the point and say you need a
light bulbif you like. - OK, so that didn’t work. Why are you really here?
- Remember that the messages on the Lil Sweetie are addressed to you.
- The messages don’t explain what happened to you, but there’s enough information to make some guesses.
- The place you’re in is strange. Paths lead off to complete darkness. You’re in an unfamiliar house, yet you found your childhood Lil Sweetie behind the toilet. You’re talking to a cat.
- You can try just saying
no, or evenyesif you’re feeling confident. - It seems you’re a bit
lost. - Maybe you’re
dreaming? - While you’re figuring out what happened to you, you may notice another problem. You’re full of witty remarks, and Brisket does not appreciate it.
- Hopefully your encounter with the egret gave you an opportunity to look
over your inventory.
examineeach item to learn more about it. examine rapier-sharp witif you haven’t already.- It seems you took a correspondence course to improve your banter at the coffee shop you used to work at. Apparently it worked a bit too well.
- It’s important to always
readthe fine print. drop rapier-sharp witto let it go.- I’m sorry. I thought it was funny.
- Your conversations will be a bit different now. Try telling Brisket you’re
dreamingagain, or any of the other responses you tried. - Brisket’s reaction is a bit concerning.
- You can
read booksin the upstairs hallway for some clues. You’ll get a random book each time. Most of them are just jokes. - The token is also a subtle clue, if you look closely.
searchcarefully if you haven’t found it yet. - The Lil Sweetie messages make it clear that something happened to Cameron after she had an argument with Tessa. She ran out and a storm was coming. She disappeared for a long time. Six and a half hours later, Tessa still couldn’t find her.
- Obviously Cameron was mad at Tessa, or she wouldn’t have left. But why didn’t she respond to Tessa’s messages at all?
- Something terrible must have happened.
- Tell Brisket you
diedor you’re inpurgatory. talkto continue the conversation, then gobackwhen you’re done.- When you return to the study, Brisket will leave after your next action.
- You can take the bulb now.
turn off light,remove shade, andtake bulb.
- How do I get the last ingredient?
- What did the note in the book say?
- “Just add water!” Have you found water anywhere?
- Unfortunately there’s no source of water in the greenhouse.
- Bathrooms usually have plumbing.
- There’s a bathroom inside the house, east of the foyer.
- Unfortunately the sink is broken.
- The toilet is working, though.
- Ideally, you could get water from the tank, but it seems to be stuck shut.
- Alas, the bowl is also empty.
flushthe toilet and it will fill with water.- You’ll need something to put the water in. Hopefully you already have it
since you’ve been careful to
searcheach area. searchthe greenhouse to find a watering can.openthe toilet, thenget waterto fill the watering can.
- What do I do with these ingredients?
- What was the title of the book again?
- It seems like you’re growing a plant.
- The greenhouse is a good place to plant something.
examine potor click the pot to interact with it.- Watering the pot should come last. You can go back and get more water if you need to.
plant potato,plant bulb, thenwater pot.- The plant will need some time to grow.
- You can
rest,wait, or just walk around a bit until the plant has grown. examine potthentake batteryto get the fresh battery.- Now that you have a new battery, you can
use sweetie,openthe battery compartment, theninsert battery. closethe compartment, thenpowerthe device on again.- Now you can read Tessa’s last message.
- You’ll need to go back to the library again to use the free Wi-Fi.
- Click the
OKbutton after reading the message. - Click the
sassbutton to choose from different replies. Thesassbutton is the one on the left that looks like a comic book word balloon. - After you choose a reply, click
downto select the send button, then clickOKto send your reply. ClickOKagain to return to the library.
- How do I finish the game?
- If you leave the library, you’ll notice a bus has arrived at the bus stop.
enter busto get on board.- You can
talkto the bus driver if you like. - If you don’t have a token, you’ll need to
searchthoroughly to find one. - Have you noticed anything you might find a coin in?
searchthe storefront to find a token in the vending machine.insert tokenat the bus entrance to complete the game.- Congratulations! Thank you for playing. It means a lot to me that you took the time, especially after that thing with the rapier-sharp wit.
- How do I get the maximum score?
- Completing the game will give you a minimum of 17 points.
- If you’ve played the game before, make sure to find the cloth and use it on the bus schedule before the bus arrives. This will get you at least 19 points.
- There are two slightly different ways to get past the egret. Only one will get you a point.
give fishto the egret for a point.- It’s rewarding to be kind to animals.
pet the dogafter giving her a bone for a point. You also get to learn her name!- Cleanliness is important.
- You should always
wash handsafter using the toilet. - Make sure to wash your hands every time!
- The next point requires some… “outside the box” thinking.
- No, I don’t mean it’s outside the game window. It is sort of outside the game, though.
- Have you looked at the credits?
- Make sure to read them thoroughly.
- You won’t get a point for that, I just thought that you should. All of the people that helped with this game are lovely.
- It helps to look around carefully. Focus on the first credits screen. Make sure to do this before you get to the End scene.
- It’s strange that there’s a
searchoption in the Commands menu here. - YZZYX should look a bit familiar if you’ve ever played Colossal Cave. If you haven’t, go play it now. It’s pretty good! I’ll wait.
- In Colossal Cave, there’s a spell named xyzzy. If you say the word in the right place, you’ll be teleported somewhere else.
- Pretty neat right?
- Type
xyzzyand see what happens. - Okay, that doesn’t do much in this game. Type
yzzyxon the first Credits screen for a point. click mousea couple of times to get back to the game.- You’re only one point away now!
- The last one is at the very end of the game.
- It helps to have some familiarity with Greek mythology.
- Or at least King’s Quest 6. You should play that one too, it’s top tier.
- Have you tried to
talkto the bus driver? - Try it a couple of times.
- Don’t forget what you’ve learned about the place you’re in.
- She goes by Sharon now, but you may know her better as Charon.
- Have you tried
examine token? - Office of Buses, Operators, and Lines.
- O.B.O.L., for short.
- The token is an obol.
- Ancient Greeks and Romans placed a coin, or obol, with the dead before burial. This was said to be a payment for Charon, the ferryman who transported souls across the river Styx to the afterlife.
put token on eyein front of Sharon. You can alsoput token in mouth, if you prefer to be historically accurate.- That’s everything you need for the maximum score. Congratulations!
- If you’re still looking for another challenge, there are four ways to get a “Game Over” in the game. Collect ’em all!
- In the 80s, Infocom sold InvisiClues books to help players solve the puzzles in their games. This page recreates the experience without the need for a marker to reveal each hint.